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SECS


New Season 7 Match Scheduling Guidelines and bo2's in CEVO-P

NEW SEASON 7 MATCH SCHEDULING GUIDELINES
We've made an update to our Season 7 scheduling rules for all teams in the FREE, Amateur, Intermediate, and Main skill divisions in an effort to promote upfront and honest communication between teams when scheduling matches. No longer will teams be able to ignore opponents proposals only to show up at the default time. The updated scheduling guidelines are below and are already in effect site wide. 

- default time is preset by CEVO (9:00 PM in conference's local timezone)
- if a proposal isn't accepted or rejected within 24 hours, the proposal will be automatically accepted (does not effect proposals before today)
- teams will be notified via email that a proposal is going to be automatically accepted in 8 hours if it isn't rejected
- teams will be limited to 5 active proposals per team at any given time

If you have any questions about the new scheduling guidelines, feel free to post them below or contact CEVO Support.

CEVO-P MATCH FORMAT UPDATE BO2'S AND VETO PROCESS
At the request of the Professional teams, we've also made an update to our regular season match format, switching to a bo2 series for each of the Professional division's regular season matches. We're trying to be considerate of the fact that many of our Professional teams are playing in muitiple events, each with their own strict scheduling rules and keeping to a maximum of two maps per game will help in this regard.

With the change in format, comes the introduction of our new points system. In each bo2 series, 2 points will be awarded to a team that is able to win both maps, 1 point will be awarded to both teams in the case of a 1-1 score, and 0 points will be awarded for any team that loses both maps in the series. You can check out the current CEVO-P standings using our new point system HERE.

NEW bo2 Veto Process:
In Season 7, the Professional skill division will play all matches as a best-of-two (bo2) series using the current Valve Major's map pool. Maps will be decided inside of the client prior to each match with CEVO's veto system outlined below.

1)  Home Ban
2)  Away Ban
3)  Home Ban
4)  Away Ban
5)  Home picks Map #1 (side choice to Away team)
6)  Away picks Map #2 (side choice to Home team)
7)  Remaining map is discarded

You can now watch every single Season 7 CEVO-P match broadcast LIVE by the CEVO-TV crew at http://MLG.tv/playCEVO daily Sunday through Thursday. Make sure to follow the playCEVO channel to be automatically notified when our broadcasts begin.

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About CEVO:
CEVO is a global eSports company built around North America’s largest competitive online PC gaming league. Founded in December of 2004 with the intention to transform competitive online gaming into a professional sport, CEVO has been hosting both free and pay-to-play tournaments across a variety of AAA titles for almost 10 years. Through CEVO-TV we are also engaged in online broadcasting and other digital media. Additionally, CEVO offers event management, marketing, development, and design solutions for clients looking to get involved in the business of eSports. For more information visit cevo.com.

About Major League Gaming (MLG):
MLG is the leader in eSports delivering premium gaming content to viewers through its streaming platform - MLG.tv and promoting eSports globally through premier competition. MLG.tv is one of the fastest growing broadcast networks worldwide reaching 20 million highly-engaged fans each month via web, mobile, connected TVs, gaming consoles and social media. MLG pioneered the eSports industry as the longest-running competitive gaming league in North America and through Gamebattles, the largest cross platform online gaming tournament system with 9 million registered users. For more information: MLG.tv.

About Counter-Strike: Global Offensive:
CS:GO is the latest installment in the Counter-Strike series. Since it was launched in August of 1999, Counter-Strike has become one the most played online games of all time, and the series has sold over 25 million copies. In the past year, CS:GO’s player numbers have increased by more than 250%, and over $3.5 mil have been paid to community content creators making and selling new items and levels for the games.

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Comments

We we need to challange teams to play them durring the season?
We we need to challange teams to play them durring the season?

Posted Sunday, May 3rd, 2015 5:36 PM GMT
[quote="TheGoodManDoc"]We we need to challange teams to play them durring the season?[/quote]No, as long as your team is registered for the season and set to "Ready" (5 players w/ STEAM ID's), then you will be automatically scheduled matches throughout the season.
TheGoodManDoc said:We we need to challange teams to play them durring the season?
No, as long as your team is registered for the season and set to "Ready" (5 players w/ STEAM ID's), then you will be automatically scheduled matches throughout the season.

Chris Pipher / VP, Operations / CEVO, Inc.

Posted Tuesday, May 5th, 2015 1:11 PM GMT
To clarify, would the opposing team need to accept the proposal for it to be placed if the proposal is set <24hr prior to the match?
To clarify, would the opposing team need to accept the proposal for it to be placed if the proposal is set <24hr prior to the match?

Speak from your heart and never compromise what you feel is real.

Posted Tuesday, May 5th, 2015 10:03 PM GMT
When is the deadline due for intermediate season 7 payment? I couldn't find it anywhere...
When is the deadline due for intermediate season 7 payment? I couldn't find it anywhere...

The mind is everything. What you think you become. –Buddha

Posted Thursday, May 7th, 2015 6:05 AM GMT
[quote="Tuck-Sauce"]When is the deadline due for intermediate season 7 payment? I couldn't find it anywhere...[/quote]we are two weeks in so if it hasn't occurred yet it will be soon i imagine
Tuck-Sauce said:When is the deadline due for intermediate season 7 payment? I couldn't find it anywhere...
we are two weeks in so if it hasn't occurred yet it will be soon i imagine

Posted Thursday, May 7th, 2015 6:07 AM GMT
When is the S7 roster lock?
When is the S7 roster lock?

Posted Sunday, May 10th, 2015 3:21 AM GMT